module("QuitTool", package.seeall)

QuitTool = {}

function QuitTool.QuitGame()
--     local UIWinMgr = require("UI.UIWinMgr").UIWinMgr
--    if UIWinMgr: CloseUpWin()==0 then

--     function QuitGame( ... )
--         UnityEngine.Application.Quit()
--     end

--     local UIWinMgr = require("UI.UIWinMgr").UIWinMgr
--     local str = UIWinMgr:GetIntTextByCode(78)
--     UIWinMgr:OpenNotice(str, QuitGame)
--     end
end

function QuitTool.ReturnHall()
    print("返回大厅666")
     
end

function QuitTool.IosReturn()
    local UIWinMgr = require("UI.UIWinMgr").UIWinMgr
    UIWinMgr: CloseUpWin()
end